Spor · the decision queue

Open Spor and the next thing is already at the top

Everyone opens to the same place: the open work, in priority order, each item ready to act on. No standing meeting to settle what matters first. The record already knows what the most work is waiting on and what has gone stale, and it tells you why each item sits where it does.

Private beta · the order is something you can check, not a black box
decision queue · what to work on next ranked
task Build the guest checkout path 7.38
task-guest-path-build2d
Holds up three checkout tasks; lots of related work, touched today.
task Retry failed card charges before voiding the order 6.41
task-card-retry-window4d
Two payment tasks wait on it; steady activity all week.
task Show tax on the cart before the address step 6.02
task-cart-tax-preview0d
Filed today; the cart redesign is waiting on this answer.
task Hold inventory while a checkout is in progress 5.77
task-inventory-hold1d
Blocks the guest path; quiet so far, but waiting on nothing.
One front door

The same ranked list for everyone

There is one queue, and it is where you start. The top item is the next right thing to pick up.

A teammate building the store platform opens Spor and sees the open work ranked, not a folder to dig through. Each item is ready to act on and carries a one-line reason it ranks where it does. Because everyone reads the same list, nobody spends the morning deciding whose priorities win.

  • Open work, in priority order, on first load
  • Each item ready to act on now
  • One list the whole team shares
Queue Board Trail Table
QueueOpen work ranked, the default view
BoardThe same work by status
TrailThe reasoning behind one item
TableA plain sortable list
What it holds up

How much other work is waiting on this one.

Recent activity around it

Whether related work is moving right now.

How long it’s waited

Older open work gets a nudge up.

Groundwork no longer holds

Its basis was replaced, so it suggests closing.

The order has reasons

Why an item sits where it does

The order is worked out from a few plain inputs. All of them advise; a person can override any of them.

The strongest reason something rises is how much other work is waiting on it: finish the thing the most work depends on first. On top of that, the list weighs recent activity around an item, how long it has waited, and whether the decisions it was built on still hold. When you set a priority by hand, that sits alongside the rest rather than fighting it.

  • What it holds up counts most
  • Hand-set priority sits alongside the rest
  • The list advises; people decide
You can check it

An order you can read, not configure

Every item shows the plain reasons behind its rank, so the order is something you can question.

Open any item and you see why it is where it is, in words. The order is a strong default with opinions, not a setup chore, and a team that disagrees can swap in its own rules. A short list is the goal here, and a short list is a sign of a team that is on top of its work.

  • Each item shows its reasons in plain words
  • A team can swap in its own rules
  • A short list is the goal
when the groundwork goes staleretire, don’t resurface
suggests: close Apply discount codes at the cart instead of at pay The decision behind it was replaced, so the list stops pushing it up and suggests closing it. task-cart-discount-move
Private beta

Start at the top, every time

The next right thing is already ranked and waiting, with the reason it’s there. Request access to put your team’s open work in order.

sporhq.io · no card, no demo gate